PESTERCHUM 3.41: The ride never stops edition

Got an MSPA-related project, site, or theme? Want to start one? Looking for fan meetups in your area? Post in here.
Post Reply
User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Sat Dec 21, 2019 5:22 pm

EDIT (OCT/07/2020) Surprise! The main pesterchum server is closing!
Will I host an alternate server myself? I haven't decided yet.

There are a few people already working on alternate server implementations. Stay tuned for more information! Program links will be updated eventually when things get settled.



Is GD even around anymore? No? Okay then.
The irc server is still up and running so we might as well have a good time.
Since I've been hosting the program myself for so long, I might as well make the thread here too.
This is largely going to be a copy and paste of the old thread with my download links in it. Big surprise everyone.

IF YOU ARE A NEW PESTERCHUM USER OR ARE INSTALLING ON A NEW COMPUTER
Spoiler
Show
IF YOU ARE ON A MAC:
Spoiler
Show
Download the following: https://app.box.com/s/1zu9c4zli5z07w8ah9mx
If you're on Catalina and get an unsigned application error, google is your friend.
LINUX?
Spoiler
Show
ANDROID/IOS?
Spoiler
Show
To be filled in later. Eventually will have a bit on recommended IRC clients and client-sent garbage to (potentially) filter.
WINDOWS BUT YOU HAVE A USB STICK AND CHANGE COMPUTERS ALOT?
Spoiler
Show
Download the following: https://app.box.com/s/s9ugib87uydayx1nps7i
Note: I will probably give this version a "final" update sometime in a couple of months. It works just fine as-is but needs a few small bug fixes implimented.
IF YOU WANT TO DEBUG PESTERCHUM (usually if someone's asked you to post a debug log)
Spoiler
Show
* Download the debug version: https://app.box.com/s/xbpiwnr26fqs3wtov9b21tgnbxcwck7t
* Unzip it and copy the files into your Pesterchum directory (usually C:\Pesterchum)
* Run the pesterchum_debug.exe file.
* After you encounter the problem you've been having, exit Pesterchum.
* Open the "debug.log" file, then copy and paste the text into http://pastebin.com or some other pastebin
* Post the link to the pastebin.

A warning: the conversations you have while running this version will be in the log, so don't discuss anything private.
If you ever want to move your conversations and whatnot to a new computer:
Spoiler
Show
To transfer from computer A to computer B

- Download this on computer A:
https://app.box.com/s/pk0ryirytx16aq28xanc

- Run it; it will copy your personal files to the folder of your choice (defaults to the Desktop). The files from this new Pesterchum will be in the "pesterchum" folder, files from old Pesterchum will be in "oldpesterchum", and failed backup files will be in "pesterchum_backup".

- Choose the folder you want to copy, and copy it to a USB stick or zip it and put it online, or however you want to get it over to your other computer.

- Copy the folder from Computer A to Computer B.

- On computer B, install Pesterchum for new users.

- On your computer B, go to Start -> My Computer or Start -> Computer. Then in the Location bar, type %LOCALAPPDATA% and hit Enter.

- Open the folder that says "pesterchum". If there isn't any folder marked that, create a new folder there named "pesterchum".

- Open the folder that came from Computer A, and move all the files in it to the folder you just opened.

All set! Now you should be able to run the files on the new computer.
PESTERCHUM RULES:
Spoiler
Show
GENERAL:

As always, ghostDunk is the final say on moderation matters (at least on the main Pesterchum server). If you feel something unfair is going on, don't hesitate to contact him.

BANNABLE OFFENSES:
1. We will not tolerate attempts to ERP or any other NSFW behavior with unwilling chums or in public memos. (Anything in the comic is considered SFW.)
2. No racist or homophobic or otherwise hateful handles or speech.
3. Do not attempt to impersonate any user.
4. If a user has blocked you, do not attempt to harrass them by circumventing it.
5. Repeated and chronic abuse of the canon rules.
6. Spamming users or memos excessively.
7. Repeatedly rejoining memos you are kicked from.
8. Running intrusive bots.

Bannable offenses can carry a ban of anywhere from a day to forever, depending on severity.

MEMOS: Memos are property of and controlled by the people that started them. They are given free reign and no mod support except in cases where one of the above rules is broken. Small exceptions will be made for canon memos (so far #ADORABLOODTHIRSTY and #R41NBOW_RUMPUS_P4RTYTOWN), where users can appeal to moderators if they feel they've been treated unfairly.

CANON RULES:

1. Canon handles are FIRST-COME, FIRST-SERVE.
2. You are only allowed one handle at a time!
3. If you are idle for more than 15 minutes, you will be removed. Please respond to calSprite.
4. There is a "soft" time limit of 6 hours: if you are online for more than 6 hours in the last 24 hours (check calSprite to see your online time), then you are obliged to give up the handle to anyone who asks. This is a maximum limit -- if you've been on for a good while but not quite 6 hours (rule of thumb: 3-5 hrs) and someone wants to get on the handle, we encourage you to be nice and let them have a turn. They'll probably return the favor! (Also, please don't be scared to ask people to get on a canon handle!)
5. Canon roleplaying is a PUBLIC SERVICE. The idea is that anyone who logs on can chat with their favorite characters. As such, you must not appear as "absconded" and you must respond to any and all pesters. Note, however, that canon roleplayers are not obliged to keep your conversation going, nor are they expected to put up with straight up harassment. Also keep in mind that someone roleplaying a TROLL is under no obligation to be nice to you. There is a large about of subjectivity here; please copy and paste logs to pastebin.com and submit them to a moderator if you have any complaints.
6. Do your best and stay IN CHARACTER on these handles.
7. Memos are somewhat of an exception. Canons can choose which memos (if any) they want to join. As such, there aren't any restrictions on how they can act in memos as long as they follow the general rules. If you don't want someone OOC in an IC memo, feel free to kick and ban them!
8. If you are with a roommate or a friend sharing the same connection, and you both want to get on a handle first, you must get permission from a mod to do so first. (Added 12/12/11)

List of canons:

apocalypseArisen, arsenicCatnip, arachnidsGrip, adiosToreador, caligulasAquarium, cuttlefishCuller, carcinoGeneticist, centaursTesticle, grimAuxiliatrix, gallowsCalibrator, gardenGnostic, gutsyGumshoe, ectoBiologist, golgothasTerror, twinArmageddons, terminallyCapricious, turntechGodhead, tipsyGnostalgic, tentacleTherapist, timaeusTestified, uranianUmbra

"SEMI-CANON" RULES

"Semi-canon" handles are handles that are clearly supposed to be characters from the MSPA comic. e.g. docScratch, These are NOT alts! Alts are alternative handles for canon handles. Exception: Misspellings of semi-canon handles (e.g. "theSigmless") are considered alts.

1. These are FIRST-COME, FIRST-SERVE.
2. Moderators will not boot people on these handles (except for any of the Bannable Offenses). If you want on one, just come up with a different name since there is no "official" name. e.g. if docScratch is taken, use doctorScratch. Be inventive if you have to.
3. DO NOT REGISTER THESE NAMES.
4. There are two named handles that I don't care enough to protect: ghostlyTrickster and fedoraFreak. These are considered "semi-canon."

Here's a list of examples (though definitely not an exhaustive list): theSignless, mindfangSpinneret, spadesSlick, heartsBoxcars, nannaSprite, waywardVagabond, broBot, autoResponder, becNoir, andrewHussie, msPaint

ALTS:

People are encouraged to create "alts" -- alternative spellings or misspellings of existing canon handles. That way everyone can RP their favorite characters and people that want to do AU stuff or whatever crazy idea you might have. You can register an alt by contacting calSprite (see calSprite directions). Right click a canon handle to see the alts currently online, show them some love.

1. Please register your alts with nickserv. This will stop bickering over alts.
2. Do not attempt to impersonate someone on their alt! This is a bannable offense.

MODERATORS:

Some people seem to be confused about exactly what moderators can and cannot do. This is the list of things moderators can do:

1. They can remove you from the above canon handles.
2. They can tell calSprite to initiate an idle check.
3. They receive all reports when online.
4. They can inform admins of infractions and recommend disciplinary action.

They CANNOT remove or ban any regular user, semi-canon, or alt.

There are admins, too (technically IRCops). They can do the following in addition to the above:

1. Ban users for any amount of time.
2. See users' real IP addresses. (Note: everyone can see people's masked IP addresses.)
3. Change channel and nick registration settings.

Your list of moderators:
I honestly don't know anymore. You will have to figure this out on your own. -arcaneApothecary/arcaneAgilmente

Your list of admins:
ghostDunk, illuminatedwax (aka ghostDunk)

And to reiterate, please message ghostDunk if you feel you are being treated unfairly, whether it be through pesterchum or his tumblr (ghostDunk.tumblr.com) .
frequen7ly asked ques7i0ns - PLEASE READ!!!
Spoiler
Show
Q: Pesterchum doesn't open!
A: Your default profile is most-likely borked because windows is a picky bitch. Run the degbugger, post in the thread and someone'll help you out

Q: When I run Pesterchum, it starts loading but then quits and nothing happens!
A: Make sure your default profile is in the profiles directory (go to your local app directory; you can get there by typing %LOCALAPPDATA% in your file explorer address bar). If it isn't, check your pesterchum backup directory for it. If it's not there, you'll have to go into pesterchum.js file and remove your profile as the default.

Q: How do I change my themes??
A: We moved the theme changer to "Options" under the "Client" menu.

Q: When a toast pops up, it interrupts whatever I'm typing or doing and it's really annoying!
A: This is a known bug, unfortunately. You can turn the notifications off in the "Options" menu under "Clients" if this really bugs you.

Q: I keep getting the error message "The application has failed to start because the application configuration is incorrect"!
A: Try downloading both: http://www.microsoft.com/download/en...ang=en&id=3387 and http://www.microsoft.com/download/en...ang=en&id=5582

Q: I opened up PC, closed it, and now it says my user name is taken!
A: The "X" doesn't close the program, just minimizes it to your system tray. To exit the program you must go to Client -> Exit.

Q: Norton says it has a virus and then deletes it!
A: Read this helpful Norton FAQ (behind spoiler tag):
Spoiler
Show
Alright, here's a guide to by-passing Norton:
First, to download Pesterchum:
1: Make sure you're on a Moderator account. Moreso for the Norton steps than these ones.
2: Download the .zip file, not the .exe file.
3: Unzip the .zip file onto memory. Pesterchum should now be installed.

Now, to by-pass Norton:
1: Make sure you're still on a moderator account.
2: Open up Norton.
3: Click on 'Settings' up in the upperright hand corner.
4: Click on 'Anitivirus', off to the upper left. It has a small image of a needle or something similar off to it's side.
5: There's a word that reads 'SONAR protection' halfway to the bottomleft. Off to it's right, there's a bar that's half green. Click on the bar.
6: It will warn you about turning off SONAR. Have it set to turn back on when the system restarts.
7: If done properly, the background for the main page of Norton(what you saw on steps 2-3) has turned an apocaliptic red. Feel free to close Norton now. Keep in mind to stay off suspicious online sites now.
8: Open up Pesterchum, and let the chummy convos begin.

When finished:
First, Log off of Pesterchum. LOG OFF, NOT CLOSE IT.
Then, you can either shut off your comp, and Norton will re-enable SONAR, or you can repeat steps 1-5, except turning the red bar green. If done right, Norton will be it's happy color again.
Keep in mind that you must repeat all of this(other than the download) every time you want to get on Pesterchum.

Hope this is helpful!

(This guide brought to you by the slightly combined efforts of empireomega and Xanaomin)
Q: I can't connect because my school/university/network/stolen wifi is blocking my connection! OR I can't seem to connect to the server at all and I'm not running any firewalls!
A: Edit your pesterchum.js file. (In your local app data folder: on Windows 7 it's C:\Users\<username>\AppData\Local or you can just type %LOCALAPPDATA% in your location bar) Open it up in notepad or something, and then edit the beginning so it looks like this:
Code:
{"port": "1413", ....
where the .... is the rest of the gobbledygook there.

Q: It's still not working!
A: I've just opened another port that will be more likely to work on campuses and other highly policed networks. Basically just do the trick above, but replace "1413" with "21".
Code:
{"port": "21", ....
Q: The mood buttons on Pesterchum 6.0 don't match up to what it sets your mood to! What gives?
A: The mood names are just there to look canon. It is intentional.

Q: Can we resize the main window?
A: No. This is done so we can offer more flexible UI creation. It's a
lot easier to make themes that look canon this way.

Q: Can we have different chum rolls for different users?
A: No. Use chum groups to organize your chums.

Q: You should make it so you can ban specific time frames in memos.
A: This was too complicated to implement.
HOW TO USE CALSPRITE If he even is still online??? -AA
Spoiler
Show
Basic commands (for now):

ONLINE Will show you how long a handle has been on in the last 24 hrs. Example: "ONLINE carcinoGeneticist".
ONLINETIMES Will show you the list of logins and logouts of a handle in the last 24 hrs. Example: "ONLINETIMES carcinoGeneticist"
HELP for anything else
List of available smilies:
Spoiler
Show

Code: Select all

* :rancorous:
* :apple:
* :bathearst:
* :cathearst:
* :woeful:
* :pleasant:
* :blueghost:
* :slimer:
* :candycorn:
* :cheer:
* :duhjohn:
* :datrump:
* :facepalm:
* :bonk:
* :mspa:
* :gun:
* :cal:
* :amazedfirman:
* :amazed:
* :chummy:
* :cool:
* :smooth:
* :distraughtfirman
* :distraught:
* :insolent:
* :bemused:
* :3:
* :mystified:
* :pranky:
* :tense:
* :record:
* :squiddle:
* :tab:
* :beetip:
* :flipout:
* :befuddled:
* :pumpkin:
* :trollcool:
* :jadecry:
* :ecstatic:
* :relaxed:
* :discontent:
* :devious:
* :sleek:
* :detestful:
* :mirthful:
* :manipulative:
* :vigorous:
* :perky:
* :acceptant:
* :olliesouty:
* :billiards:
* :billiardslarge:
* :whatdidyoudo:
CHANGELOG:
There is none, most of the code hasn't changed since at least 2014 and it is very likely to stay that way.
Last edited by arcaneAgilmente on Wed Oct 07, 2020 11:07 pm, edited 4 times in total.

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Sat Dec 21, 2019 5:22 pm

TUTORIAL

Remeber: Right-click is your friend! There are useful right click options on the chumroll, by clicking the chumhandle in a conversation, online userlist, or the list of memo browsers.

STARTING
Spoiler
Show
Image
If this is your first time running Pesterchum 3.41, you need to create a new profile. Just type in your chum handle in the box and click the color swatch to pick your color. Check the "Set This Profile As Default" checkbox to make this your default profile.
BASIC PESTERING
Spoiler
Show
Image
To begin pestering, first click the "ADD CHUM" button and type in their pester handle. The handle must be all lower case except for one capital letter. Once you've added that person, they will appear on your chumroll. You can double click to begin pestering them, or right-click to bring up a menu where you can pester them, block them, or remove them from your chumroll. (Or you can select them and hit "enter" OR hit the "PESTER" button.)
Image
Once you begin pestering somebody (or they begin pestering you), it will bring up the conversation window. Here you can type to your chum.
Image
Also remember that if you right-click on the area just above the Pesterlog, it will bring up a list of options: Quirks Off will turn your quirks off, Add Chum will add this chum to your list, and Block will block them. (Those last two options are useful if you are being pestered by someone you don't have on your list yet!)

While pestering your chum, here are some useful features:

* Type /me to create a system message. "/me facepalms." will generate:
-- arcaneAgilmente [AA] facepalms. --
You can also append 's after /me like so: "/me's computer exploded."
-- arcaneAgilmente's [AA'S] computer exploded. --
In fact, any characters you type after a /me before the space will be added: "/meing is the Arcane Association's official pastime."
-- arcaneAgilmenteing [AAING] is the Arcane Association's official pastime. --

* Color tags! If you feel the need to talk about The Green Sun or add some appleberry blast to your conversation, just use color tags. You can use type your color in a lot of different ways:
- You can use the familiar r,g,b method:
"<c=0,255,0>The Green Sun</c>"
- You can use HTML tags:
"<c=#7f7f7f>DURR I'M KARKAT AND I'M A HUGE IDIOT</c>"
- You can even use plain color names:
"<c=red>D4V3 TH1S 1S SO D3C4D3NT</c>"
(list: http://www.w3schools.com/css/css_colornames.asp )
- You don't even have to add the </c> if you are lazy. Just use a new color tag whenever you want to change colors and PC 3.14 will add the extra tags for you.

* URLS (anything with http:// in front of it) will automatically be detected and made into a link you can CLIPK.

* You can also link people to memos by typing "#" and the name of the menu like so: #R41NBOW_RUMPUS_P4RTYTOWN
Clicking the link will open up the memo select menu.

* Smilies! Type them the same way you would forum smilies.

* Don't worry about your quirks screwing up any of the above: PC will apply your quirks AFTER it figures out color codes, links, smilies, etc.

* Pressing the up arrow will cycle through a history of your comments, so if you want to retype something, you can pull it up.
Last edited by arcaneAgilmente on Wed Oct 07, 2020 11:14 pm, edited 3 times in total.

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Sat Dec 21, 2019 5:23 pm

MEMOS
Spoiler
Show
One of the most interesting features to make was the memos, and make them as close to the comic as I could without actually inventing time travel. So here is the TIME TUTORIAL:
Image

Joining: When you go CLIENT->MEMOS, you'll see a list of memos pop up -- those are memos people already have open. To join one, just highlight one of them. If you want to make a new memo, just type it in the input. If you'd like to make it secret, so that it doesn't appear in the list, check "HIDDEN CHANNEL". If you want it so that people can only enter if you invite them, choose "INVITATION ONLY." Then, choose what timeframe you want to appear to be in. So if you wanted to be in the future, you could move the slider to the right. You can also enter the time manually. Then hit JOIN.
Image

Explaining time: Time in memos, unlike Homestuck, will not be relative to your position. That is, if you choose 4:13 in the future, you will not see someone who has set their time as "current" (or "0") in the past: you will see them as "current" and yourself as "future." This is because we do not have time travel! Memo time setting is basically an RP mechanic: you are pretending to be from the future! It will also help keep everyone straight: everyone will see the same thing!

The time slider: The slider shows your current position in the time stream. If you want to change your time frame, simply move the slider (or type a time in) and hit GO. This will open a new time frame, and the next time you type a message, the memo will show that you've responded to it in that time frame. You can now switch between your time frames simply by clicking the arrows in the right hand corner. (THIS COMES IN HANDY IF YOU WANT TO ARGUE WITH YOURSELF.) You can have any number of open time frames, and the program will number them in the order in which you open them (like in the comic). You can have one of your time frames cease responding to the memo by hitting "CLOSE." If you open that time frame again, the program will remember the number it originally gave it. If you want to be mysteeeeeeeerious, you can type in "?" and you will appear as ???.

The memo viewer list: To the right is a list of people currently browsing the memo. A shade icon next to their name means they are the "operator" of the memo: meaning they can kick ("ban") people from the memo and make other people operators as well. A "ban" is not permanent (like in the comic, they function like "kicks" instead), and the program will ask if you want to reconnect to the memo. You kick and op people by right clicking their name in the window. You can also add them to your chumroll!

Inviting people to your memo: You can link to a memo by simply typing "#nameofmemo" in any conversation or memo window. So you can say:

CG: NOW YOU, ME, AND EGBERT NEED TO HAVE A CHAT.
CG: CLICK IT.
CG: #FRUITYRUMPUSASSHOLEFACTORY

and it will appear as a link that you can click, which will open the memo chooser window.

Here's a step by step visual of how memos work:
Image
Moved the slider over to 4:13
Image
Hit "GO" and typed "whats up asshole"; client shows me responding to the memo in the future!
Image
Setting the slider to 14:13 now... and when I hit "GO" and type, it will show me entering in a NEW time frame of 14:13 in the future, and adds a number (like in the comic).
Image
Let's try setting it to 7:30 in the past and hit GO...
Image
And now I appear in the past!
Image
Now, I clicked the black arrow in the lower right corner to cycle through my open time frames. That switches the time frame automatically (without having to hit GO), and when I get to my Current time frame, I typed my message.
Image
Hit the arrow again to go back to the first Future Me. Notice it added the "1" in!
Image
Hit the CLOSE button to exit from that time frame. It will automatically cycle to the next time frame.

Cycled to the next time frame. Notice that it's still FAA2, just like in the comic.
Image
Moved the slider to 4:13 and hit "GO" -- this reopened the time frame, AND the memo remembered which Future Arcane Agilmente it was!
Image
You can also add chums directly from the userlist window. And, if you created the menu or are made a memo op, you can kick people or make other users ops!
CLIENT MENU
Spoiler
Show
OPTIONS:
Chum List:
* Hide Offline Chums: Hides chums that are offline or appearing as offline.
* Show Empty Groups: Shows chum groups that are empty.
* Show Number Of Online Chums: Shows number of online chums in a group.
* Sort Chums: Shows how you can sort chums.
* Low Bandwidth: For very slow connections. Lowers bandwidth but basically puts you in stealth mode: no one can see you are online, and you can't see if anyone else is, either.
Conversations:
* Time Stamps: Show time stamps or not, and the format to show them in.
* Show Seconds: Show seconds in time stamps.
* Use animated smilies: Animated smilies now tend to work pretty well, though occasionally they may slow your machine down. If that happens, go here to turn them off.
* Receive random encounters: Register yourself with the random encounter bot and let the world know you want random people to pester you!
Interface:
* Tabbed Conversations: Have all conversations in one window or many.
* Tabbed Memos: Same thing but for memos.
* Minimize: Controls the behavior of the "minimize" button.
* Close: Controls the behavior of the "close" button.
* Blink taskbar on pesters: Blinks your taskbar when you get a pester.
* Blink taskbar on memos: Same, but for memos.

Sound:
* Sounds on: Turn sounds on or off.
* Pester sounds: Turn sounds for pesters on or off.
* Memo sounds: Turn sounds for memos on or off.
* Memo ping: Turn the ping for every memo message on or off.
* Memo mention: When someone types your initials (or a custom mention you create), make a noise.
* Edit mentions: Set up the list of what Pesterchum considers a "mention" of you. For example, you could set it so that whenever someone said "dunk" it would consider that a mention and ping you.
* Master volume: Turn pester sounds up or down.
Notifications:
* Toast notifications: Turn the alerts in the bottom right on or off.
* Chum signs in/out: Show a notification when your chum signs in/out.
* New messages: Alert on a new message.
* Only new conversations: But only if it's a new conversation.
* Memo mentions: Alert on a mention of you (like with sounds above).
* Edit Mentions: Set up the list of what Pesterchum considers a "mention" of you. For example, you could set it so that whenever someone said "dunk" it would consider that a mention and ping you.
Logging:
* Log all pesters: Turns logging for pesters on or off.
* Log all memos: Turns logging for memos on or off.
* Log Stamps For Pesters: Turns time stamps for pesterlogs on or off.
* Log Stamps For Memos: Turns time stamps for memo logs on or off.
Idle/Updates:
* Minutes before Idle: Sets the amount of time you will idle before Pesterchum marks you as idle.
* Check for Pesterchum Updates: How often the program will check for Pesterchum updates.
* Check for MSPA Updates: Check this box to check for MSPA updates!
Theme
* Change your theme here!

MEMOS: Opens the Memo list as above.

PESTERLOGS: Open the pester log browser.

RANDOM ENCOUNTER: Pester a random person.

USERLIST: Shows a list of all the users that are currently logged onto Pesterchum. Right-click their names and select "ADD CHUM" to add them to your chum roll!

IDLE: Make yourself an idle chum. You will appear as idle until you uncheck this box, or if you *actually* go idle (stop using the computer) for 10 minutes and then come back.

ADD GROUP: Add a chum group.

IMPORT: Imports your old Pesterchum 2.0, 2.5 and Tinychum chum rolls. This will also import your old quirks from Pesterchum 2.5. Just browse to the location of your pesterchum.cfg and open it.

RECONNECT: Forces PC to reconnect to the server.

EXIT: noooooooooooooooooooooooo
PROFILE MENU
Spoiler
Show

QUIRKS: Opens the quirks menu. More on that below!

TROLLSLUM: Opens up the window where you can view people you've blocked. You can add and remove people to the list from here as well.

COLOR: Change your text color here!

SWITCH: Switch your profile! You can have any number of profiles, and PC will save your color, quirks, and theme for that profile. Chumrolls and block lists are the same for all profiles. Feel free to have multiple instances of PC running on two or more handles!
HELP MENU
Spoiler
Show
HELP: Currently takes you to a dead page. Sorry.
CALSPRITE: Used to notify moderators of canon handle based shenanigans (idling, checking how long they've been online, etc.)
NICKSERV: Used to register your handle. Upon registration you can do cool things like owning memos, setting kickoff times for your own handle if the user isn't yourself, etc.
CHANSERV (Portable build only, add as a chum in your chumroll (chanServ) to bother otherwise): Used to register memos. It's how people get those nice looking automatic intro things.
ABOUT: Opens a window saying who helped with what
REPORT BUG: This appears to work but actually does nothing. Use this thread instead.
Last edited by arcaneAgilmente on Sat Dec 21, 2019 7:51 pm, edited 5 times in total.

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Sat Dec 21, 2019 5:23 pm

QUIRKS

There are six kinds of quirks! I'll teach you how to use them all! (In this section, I will use quotes ("") around things so it's clearer to see exactly what to type! Don't include these quotes when using these examples!

Also, note that your quirks will not work until you save them by hitting "OK" on the Quirk window.

CHEAT SHEET (all trolls' quirks)
https://github.com/arcaneAgilmente/Pest ... uirks.mkdn

PREFIX/SUFFIX:
Spoiler
Show
Image
Prefix/Suffix: This will put text before or after everything you
say. So for example, we can use prefixes to emulate part of Nepeta or Equius' quirks:
Image
PREFIX: ":33 < "
You type: "*ac twitches her friendly whiskers at ct*"
Result:
AC: :33 < *ac twitches her friendly whiskers at ct*

PREFIX: "D --> "
You type: "Hi"
Result:
CT: D --> Hi

Suffixes work the same way, but at the end of the message:
SUFFIX: "!!!"
You type: hey there
Result:
AA: hey there!!!

Remember that it doesn't automatically add a space! You'll need to add it in (see CT and AC examples again!)
Simple Replace:
Spoiler
Show
This will simply take a set of characters and replace them with other characters. Let's add a quirk to our Nepeta:
Image
Replace: "ee" With: "33"
You type: "*ac saunters from her dark cave a little bit sleepy from the recent kill*"
Result:
AC: :33 < *ac saunters from her dark cave a little bit sl33py from the recent kill*

Let's add two to Equius:
Replace: "loo" With: "100"
Replace: "x" With "%"
You type: "look"
Result:
CT: D --> 100k
You type: "What are you expecting to accomplish with this"
Result:
CT: D --> What are you e%pecting to accomplish with this

Aradia:
Replace: "o" With: "0"
You type: "and the reward would be within our reach"
Result:
AA: and the reward w0uld be within 0ur reach

Notice that it is CASE SENSITIVE. So in the above case, if you typed "ABSCOND", it would not replace the "O".

Sollux:
Replace: "i" With: "ii"
Replace: "s" With: "2"
Replace: "to" With: "two"
Replace: "too" With: "two"

Eridan:
Replace: "v" With: "vv"
Replace: "w" With: "ww"

Feferi:
Replace: "h" with: ")("
Replace: "H" with: ")("
Replace: "E" with: "-E"
Regexp Replace:
Spoiler
Show
This is a more complex kind of replacement. Regexp stands for "regular expression", a kind of programming language (yes, it is a language) used to find and replace text. PC 3.14 also includes a function to handle capitalization (upper()). If you want to learn it on your own, I suggest you start with the Python tutorial ( http://docs.python.org/howto/regex.html ) since PC 3.14 uses Python's regexps. Check out V2.5's tutorial too, as that is a pretty good start as well. (You can find it in the old 2.5 zip file.)

Let's start with Karkat. Regexps are just like your every day find and replace: they search for a string that matches what you want to replace, and replaces it with... the replacement.
Image
Regexp: "(.)" Replace with: "upper(\1)"

Three concepts here. Let's look at the regexp. "(.)" has two things going on. The first is that ".". In regexp speak, "." is the wildcard: it will match *any* character -- and just one.

The parentheses tell the regexp to *save* what's inside them so you can put it back when you replace. That's what the "\1" is for -- it means, "put the match inside parentheses #1 here". You can have any number of parentheses.

"upper()" is a function special to PC 3.14 -- it will uppercase anything inside the parentheses. So in this case, upper will uppercase "\1" -- which, as you recall is what we found inside the parentheses. Which was *every* character. So to sum up, it replaces every character with an uppercase version of that character. WHICH MAKES YOU TALK LIKE THIS.

As of 3.14.1, there are three other functions:

lower(): makes letters lowercase
scramble(): randomizes the order of the letters
reverse(): reverses the order of the letters

Let's look at Terezi next.
Image

Regexp: "[aA]" Replace with: "4"
Regexp: "[iI]" Replace with: "1"
Regexp: "[eE]" Replace with: "3"
Regexp: "(.)" Replace with: "upper(\1)"

Image


We already know what the last line does. But what's up with those brackets? What's their deal? Basically, in regular expressions, brackets indicate a list of matching characters. So, basically any single character within the brackets will be matched. In this case, either "a" or "A" will be matched and replaced with "4," and likewise, "i" and "I" will be replaced with "1", and "e" and "E" will be replaced with "3."

You should also know that "^" is a special character in brackets. If placed immediately after the opening bracket (like "[^"), then the brackets instead match every character *except* the ones in the brackets. So, for example, if you wanted to have a quirk where you capitalized all your letters *except* o, you'd do this:

Regexp: "([^o])" Replace with: "upper(\1)"
You type: "hello there"
Result:
AA: HELLo THERE

You can also specify a *range* of characters inside the brackets, by using the "-" character. [a-z] will match any lowercase letter. You can combine them, too: [a-z0-9] will match any digit and lowercase letter.

There are also different shortcuts for character types:

\d matches any digit; same as [0-9]
\D matches any non-digit; same as [^0-9]
\s matches any spaces
\S matches any non-space
\w matches any alphanumeric character; same as [a-zA-Z0-9_]
\W matches any non-alphanumeric character; same as [^a-zA-Z0-9_]

You can include this inside brackets, too.

There's also a special character, \b. What \b does is make sure that you are at the beginning or end of a word. So with that knowledge, let's try Kanaya:

Regexp: \b(\w) Replace with: upper(\1)
You type: "i suggest you come to terms with it"
Result:
GA: I Suggest You Come To Terms With It

Another feature of regular expressions is the ability to match *repeated* characters. There are three repeat characters: the "*", the "+", "?", and "{m,n}". They work by playing them after the character, or character type you want to match. (So, you could say "\s+" or ".*")

The "*" character matches ZERO or more of that character. So, for example, "f*" would match "f" and "ff" -- and any other character! That's right, every character counts as matching it zero times. Yeah, it's weird. I suggest you use...

The "+" character matches ONE or more of that character. So, if we wanted to have a character that wanted to elongate their s's so that they used four 's's every time, like sssso, but didn't want to have eight s's when using words with double s's, like pass, we'd do this:

Regexp: "s+" Replace with: "ssss"
You type: "you shall not pass"
Result:
UU: you sssshall not passss

As for the other two, I can't really think of any useful quirks to be made with them. But to let you know, "?" matches either 0 or 1 of that character, so "trolls?" would match "troll" and "trolls". "{m,n}" matches between m and n characters. (If you leave out 'n', any number of characters more than m will be matched.) So "s{2,4}" will match "ss", "sss", and "ssss" and that's it.

Now with repeating expressions, we can do something like make EVERY other WORD capitalized:

Regexp: "(\w+) (\w+)" Replace with: "upper(\1) \2"
You type: "this is pretty annoying i bet"
Result:
AA: THIS is PRETTY annoying I bet

The \1 matches the first word -- which has been matched because the word is alphanumeric characters, repeated once or more -- and \2 matches the second word.

Another operator to use is the "|", which will match more than one set of characters. For example, "black|red" will match "black" or "red". If you want to match something in the middle of words, you have to use parentheses: "(black|red) romance" will match "black romance" and "red romance".

Finally, there are the "^" and "$" characters. Yes, we already did the "^" character, but this is OUTSIDE of brackets, not INSIDE. "^" matches the beginning of a message, and "$" matches the end of it. You can use this to make more sophisticated prefix and suffix behaviors. For example, if we have a quirk that adds "..." to the end of all our messages, we can set it up so it doesn't do that if we put punctuation [?!.] at the end. So:

Regexp: "([^?!.])$" Replace with: "\1..."

This will match the end of any message as long as it doesn't have "?", "!", or "." at the end. Then it will replace it with whatever the last character of the sentence was (remember we're replacing it, so we have to put it back!) and add "..." at the end.

Careful with the beginning and ending replaces -- if you use more than one, you may not get what you expect because they will ALL be applied, one after the other! This is a bug in my opinion, that I plan to fix!
Random Replace:
Spoiler
Show
Just like the regexp replace, except that instead of just one thing to replace it with, you give it a list. PC will then choose from that list randomly. If I wanted to randomly replace the word "dog" with either "cat" or "dog":
Image
It uses regexps, so I could have it so my letters were capitalized randomly:
Image


Let's say I want to randomly end my sentences with either "bro" or "dog":

Regexp: "$" Replace with: "bro" and "dog"

You can also imitate Araida's random "ribbits" in between words:

Regexp: "\s" Replace with: " ribbit ", " ", " ", " ", " ", " ", etc....

where " " is just a blank space added a bunch of times. (You can see how many blank spaces you've added by clicking on the list.) You have to add the spaces because each entry has the same chance of being selected. (Yes, I know this could be improved.) If you add " ribbit " and 9 spaces, " ribbit " will have a 1/10 chance of being picked.

Also note that if you add more than one prefix or more than one suffix, it will pick randomly from them instead of adding them both!
Mispeller:
Spoiler
Show
Image
Be careful with thsi one. The mispeller will randomly mispell x% of the words you type -- where x is the percentage you set the slider to. I have attempted to mimic SBaHJ mispelling style but whoof knows what will happen oh god ive created a mosnter
Last edited by arcaneAgilmente on Sat Dec 21, 2019 6:24 pm, edited 1 time in total.

User avatar
BrobyDDark
Posts: 605
Joined: Thu Nov 21, 2019 12:16 am

Re: PESTERCHUM 3.41: The ride never stops edition

Post by BrobyDDark » Sat Dec 21, 2019 5:39 pm

So it returns. Whatever happened to ghostDunk? Did he drop the project after the og MSPAF died?

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Sat Dec 21, 2019 5:46 pm

BrobyDDark wrote:
Sat Dec 21, 2019 5:39 pm
So it returns. Whatever happened to ghostDunk? Did he drop the project after the og MSPAF died?
He hasn't even logged into the server since at least 2014 so I've no actual clue.

User avatar
Fresh
Posts: 8
Joined: Tue Dec 24, 2019 5:47 pm
Pronouns: he/him
Classpect: Rogue of Life
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by Fresh » Tue Dec 24, 2019 6:05 pm

damn, this is still a thing? hype.

if anyone wants to get all nostalgic about the old pesterchum days lmk. I have plenty of stories to tell, none of them good.

chromaticThespian
Posts: 7
Joined: Fri Dec 27, 2019 3:53 pm
Pronouns: He/Him

Re: PESTERCHUM 3.41: The ride never stops edition

Post by chromaticThespian » Fri Dec 27, 2019 4:30 pm

oh lord, finally there's an official way to get help with the program! the subreddit hasn't been too helpful.

on my desktop, i can't actually pick a handle. no matter what i type in on startup, it defaults to pesterClient[numbers]. if i press the switch button, it does nothing. doesn't open a dialogue box, or throw an error, just a load of nothing. switching themes throws an error "Theme Error: 'ascii' codec can't decode byte 0xa8 in position 22: ordinal non in range(128)"

here's the debug.log

peppy
Posts: 1
Joined: Sun Dec 29, 2019 2:19 pm
Pronouns: they/him

Re: PESTERCHUM 3.41: The ride never stops edition

Post by peppy » Sun Dec 29, 2019 2:26 pm

ive had pesterchum for about 4 years and never noticed the random encounter button. the ive soon notice thats its been offline for some years. what happened to it? :amazed:

User avatar
lavendersiren
Posts: 90
Joined: Wed Dec 25, 2019 3:09 am
Location: starter planet
Pronouns: they/them
Contact:

Re: PESTERCHUM 3.41: The ride never stops edition

Post by lavendersiren » Mon Dec 30, 2019 12:58 am

Random encounters are ran by some kinda server-side thing so somebody has to like, turn it on or something. I'm not sure about the exact details tho.
I'm suddenly reminded that I have a ton of saved memologs that need to get their html set to a stylesheet. the raw html output without style isn't exactly the easiest thing to read. I have a stylesheet on hand, but the sheer number of memologs from the 2-3 years of watching over a set of memos would make the conversion process extremely cumbersome if done manually, especially considering I have a day-job, higher priority projects, and no audience to produce these formatted pages for aside from myself.
Image Image

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Thu Jan 02, 2020 8:46 pm

chromaticThespian wrote:
Fri Dec 27, 2019 4:30 pm
oh lord, finally there's an official way to get help with the program! the subreddit hasn't been too helpful.

on my desktop, i can't actually pick a handle. no matter what i type in on startup, it defaults to pesterClient[numbers]. if i press the switch button, it does nothing. doesn't open a dialogue box, or throw an error, just a load of nothing. switching themes throws an error "Theme Error: 'ascii' codec can't decode byte 0xa8 in position 22: ordinal non in range(128)"

here's the debug.log
What's your windows username? (C:\Users\THE_THING_HERE) Are there any accented characters in it?
lavendersiren wrote:
Mon Dec 30, 2019 12:58 am
Random encounters are ran by some kinda server-side thing so somebody has to like, turn it on or something. I'm not sure about the exact details tho.
The random encounter bot wasn't run by ghostDunk or anyone else I know. It went down in 2011ish and never came back. It would have to be remade from scratch and I never bothered to.

User avatar
MorganMustDie
Posts: 556
Joined: Sat Nov 16, 2019 5:26 pm
Pronouns: f

Re: PESTERCHUM 3.41: The ride never stops edition

Post by MorganMustDie » Thu Jan 02, 2020 9:26 pm

Random encounters went down? But I remember it periodically switching back online here and there seemingly at random all the way up to 2018. Granted, I haven't checked the program since around that time so can't confirm if it still works these days, but it was still avaliable once every few days for short amounts of time. I theorised maybe it only switched on when there were a certain number of people online with random encounters switched to yes, but never knew how to check that myself
Image Perfection.

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Thu Jan 02, 2020 11:56 pm

MorganMustDie wrote:
Thu Jan 02, 2020 9:26 pm
Random encounters went down? But I remember it periodically switching back online here and there seemingly at random all the way up to 2018. Granted, I haven't checked the program since around that time so can't confirm if it still works these days, but it was still avaliable once every few days for short amounts of time. I theorised maybe it only switched on when there were a certain number of people online with random encounters switched to yes, but never knew how to check that myself
get on the handle randomEncounter and check the menu again. It'll be clickable but nothing will happen.

User avatar
MorganMustDie
Posts: 556
Joined: Sat Nov 16, 2019 5:26 pm
Pronouns: f

Re: PESTERCHUM 3.41: The ride never stops edition

Post by MorganMustDie » Fri Jan 03, 2020 12:17 am

arcaneAgilmente wrote:
Thu Jan 02, 2020 11:56 pm
get on the handle randomEncounter and check the menu again. It'll be clickable but nothing will happen.
Right now it might be yes but back in 2018 I actually USED the Random Encounter button and found myself connected to someone else online, I have quite a few nice memories from those conversations desu.

I'd dig up the logs, but I switched computers between now and then and have no idea whether or not I can track them down
Image Perfection.

User avatar
arcaneAgilmente
Posts: 15
Joined: Sat Dec 21, 2019 4:33 pm
Classpect: Prince of Mind
Moon: Prospit

Re: PESTERCHUM 3.41: The ride never stops edition

Post by arcaneAgilmente » Fri Jan 03, 2020 8:51 am

MorganMustDie wrote:
Fri Jan 03, 2020 12:17 am
arcaneAgilmente wrote:
Thu Jan 02, 2020 11:56 pm
get on the handle randomEncounter and check the menu again. It'll be clickable but nothing will happen.
Right now it might be yes but back in 2018 I actually USED the Random Encounter button and found myself connected to someone else online, I have quite a few nice memories from those conversations desu.

I'd dig up the logs, but I switched computers between now and then and have no idea whether or not I can track them down
interesting. i'll take a look and see what I can come up with.

User avatar
Nep
Posts: 156
Joined: Tue Nov 12, 2019 4:20 pm
Location: Land of Ships and Soda
Classpect: Rogue of Heart
Moon: Derse

Re: PESTERCHUM 3.41: The ride never stops edition

Post by Nep » Fri Jan 03, 2020 5:50 pm

I think I'll take the debug since the program refuses to open up at all.
Forum's Certified Nep. :nepball: || Rogue of Heart
Image

chromaticThespian
Posts: 7
Joined: Fri Dec 27, 2019 3:53 pm
Pronouns: He/Him

Re: PESTERCHUM 3.41: The ride never stops edition

Post by chromaticThespian » Sun Jan 05, 2020 10:10 am

arcaneAgilmente wrote:
Thu Jan 02, 2020 8:46 pm
chromaticThespian wrote:
Fri Dec 27, 2019 4:30 pm
oh lord, finally there's an official way to get help with the program! the subreddit hasn't been too helpful.

on my desktop, i can't actually pick a handle. no matter what i type in on startup, it defaults to pesterClient[numbers]. if i press the switch button, it does nothing. doesn't open a dialogue box, or throw an error, just a load of nothing. switching themes throws an error "Theme Error: 'ascii' codec can't decode byte 0xa8 in position 22: ordinal non in range(128)"

here's the debug.log
What's your windows username? (C:\Users\THE_THING_HERE) Are there any accented characters in it?
huh, yeah, there actually are. put them there by accident on first time startup and never figured out how to change them. i guess i'll try fixing that! thanks!

User avatar
milk
Posts: 1
Joined: Thu Jan 09, 2020 4:05 am
Pronouns: she/her
Classpect: Knight of Space
Moon: Derse

Re: PESTERCHUM 3.41: The ride never stops edition

Post by milk » Thu Jan 09, 2020 4:32 am

There's no sound what-so-ever on the mac version. Is this a bug? I've been trying to find sound on the application on mac for hours and to no avail. It was only when I opened the MacOS folder in the package contents and double clicked Pesterchum to see that on line 4 of the terminal log, it says "Warning: No sound!"

Will this be fixed in the future? Or will this just have to do? :distraught:

User avatar
Hydrothermal
Posts: 4
Joined: Thu Feb 06, 2020 1:14 am
Pronouns: any
Contact:

Re: PESTERCHUM 3.41: The ride never stops edition

Post by Hydrothermal » Thu Feb 06, 2020 8:00 am

hey new thread nice, I put the random encounter bot back online for y'all. there's like 6 people left on pesterchum but now you can talk to each other ¯\_(ツ)_/¯

fyi it's been a long time since it was last online so the cached users have been purged which means everyone who actually wants to receive new encounters will need to toggle that switch again (also I make no promises about uptime or reliability :olliesouty:)
some people call me storm

griska
Posts: 9
Joined: Tue Nov 12, 2019 4:19 pm
Pronouns: They/Them
Classpect: Mage of Light
Moon: Derse

Re: PESTERCHUM 3.41: The ride never stops edition

Post by griska » Thu Feb 06, 2020 7:37 pm

Hydrothermal wrote:
Thu Feb 06, 2020 8:00 am
hey new thread nice, I put the random encounter bot back online for y'all. there's like 6 people left on pesterchum but now you can talk to each other ¯\_(ツ)_/¯

fyi it's been a long time since it was last online so the cached users have been purged which means everyone who actually wants to receive new encounters will need to toggle that switch again (also I make no promises about uptime or reliability :olliesouty:)
Thanks so much! It's nice to meet new people on this application. :D

Post Reply